Confuse: Those affected will do one of several things each round they are affected. They may run away, attack friends or foe or they may just stand around in total dismay for that round.
Destroy Magic: This spell will remove all non-permanent spell effects on those it is cast on.
Electrical Protection: Reduces all damage done by electrical based attacks by 1/2.
Festering Wounds
Damage: 5/Round
Range: NA
Target: All Enemy
Sight: NA
Duration: 1-3 x Power
Limited Phase: Allows the caster to teleport during combat. The caster's round will end after phasing.
Mind Duel
Damage: 4-10 x Power
Range: 12
Target: Single
Sight: NO
Duration: NA
Minor Attack Delector: Causes all physical attacks to be reflected and do damage to the attacker 33% of the time.
Psi Shield: Reduces all damage done by mental based attacks to be reduced by 1/2.
Remove Items: Removes all cursed items from the body of the target.
Sandman: Causes those that do not DRVs Mental to fall asleep and be helpless.
Slug: This spell will add a magical substance to the bloodstream. All those affected will move slower and have fewer actions per round than normal.
Vorpal Shield: Reduces damage taken by those affected by 5pts per attack. Any attack will still do at least 1 point of damage.